finish_destroy should only be called after start_destroy has been called, and the
asset is in a Destroying state. All accounts or approvals should be destroyed before
hand.
id: The identifier of the asset to be destroyed. This must identify an existing
asset.
Each successful call emits the Event::Destroyed event.
Complete destroying asset and unreserve currency.
finish_destroyshould only be called afterstart_destroyhas been called, and the asset is in aDestroyingstate. All accounts or approvals should be destroyed before hand.id: The identifier of the asset to be destroyed. This must identify an existing asset.Each successful call emits the
Event::Destroyedevent.